----------=====   REALISTIC COMBAT PATROL RESCRIPTED   =====----------

                          By General Barron
                        aw_barron@hotmail.com
                               8/17/05

   Over a year and a half ago, I released the original Realistic Combat Patrol. To my pleasant surprise, it was an instant hit. RCP was basically a demo mission for a new command system I had been working on for a year prior to that. I had wanted to turn it into a campaign, but, unfortunately, the island(s) that I just had to use for it have not yet been completed. I still want to make a campaign, but until certain addons are released, it will not happen.

   In the meantime, after taking a break from the system, I had returned to re-writing and improving RCP's command system. I have finally released it as the Handsignals Command System. The mission you are about to play is the original RCP, converted to use the new modification. Other than that, there are only minor changes, so the actual mission remains the same. Try it out and let me know what you think. Then make your own mission with the HS modification!


--------------------KNOWN ISSUES--------------------

   If you have editorupdate102noe.pbo installed (in addition to editorupdate102.pbo), then one of the towers in the firebase will turn into a castle wall, thereby blocking you in. This is due to classname conflicts between the addons. Use 4x time accel to escape the bunker, if this happens.


--------------------ADDONS REQUIRED--------------------

Handsignals Command System Core

Handsignals Command System English sound addon [optional]

SEB NamPack 2 (47.08 mb)
http://www.ofpec.com/addons/addon_detail.php?ID=389
CoC Mines (included with the NamPack)

CoC Unified Artillery (13.39 mb)
http://www.ofpec.com/addons/addon_detail.php?ID=440

Editor Upgrade (64.9 k)
http://www.ofpec.com/editors/resource_view.php?id=356 


--------------------MUSIC--------------------

   All music in this mission is used without permission. Below is a list of all the music used, where it is used, and who wrote it. Much of it is taken from movie soundtracks, in which case the movie is listed before the title. In all cases, the music used in the mission is only a portion of the entire song. In many cases I have done some minor editing to the song, such as adding more dramatic volume increases/decreases, extending certain portions via copy-paste, etc.

Event where it is used in the mission
       (movie title) - "Title"
       Artist
------------------------------------------------
Enemy spotted
       The Rock - "Rocket Away"
       Hans Zimmer

Contact!
       The Peacemaker - "Chase"
       Hans Zimmer

Death
       "Education"
       Apocalyptica

Intro/ending
       "Classical Gas"
       Mason Williams


--------------------OTHER STUFF BY ME--------------------

   Try my old-but-good mission "Platoon Commander". Grab it here:
http://www.ofpec.com/missions/mission_detail.php?ID=587

   See my released scripts here:
http://ofpec.com/editors/browse.php?browseon=&browsewhat=-1&category=-1&subcategory=-1_-1&numreturn=25&displayformat=0&ofpv=1&searchstring=barron&searchwhat=4&searchlevel=0&searchopts=

   And my released functions here:
http://ofpec.com/editors/funcref.php?filter_auth=General%20Barron

Semper Fi,
  General Barron




